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- #Setup camcorder for live streaming using diamond vc500 zip file
- #Setup camcorder for live streaming using diamond vc500 windows 7
- #Setup camcorder for live streaming using diamond vc500 240p
#Setup camcorder for live streaming using diamond vc500 zip file
Screenshots of your capture/display settings in vdub and amarec (a zip file might be easier to post)Ģ. To be certain, please provide a few things:ġ.
#Setup camcorder for live streaming using diamond vc500 240p
For some PSX era games, it would run at 480i on menus and 240p during actual gameplay.
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It's possible that the game itself is switching resolutions and depending on what frame the resolution change happens is causing the confusion. For some reason your capture card or your capture program is getting confused as to the order to display the fields. For interlaced footage, the screen is broken up into odd/even lines (capture programs refer to this as top/bottom fields) with only one of them being displayed at a time. I'll try to give you any pertinent information but just ask if you need more.įrom what I can tell, the field order keeps getting messed up. Thread title: Hello, I've tried getting help from a few people who I know do capture card recording / speedruns / etc and none of them have been able to diagnose my situation so I'm hoping any of the fine folks here can lend a hand.
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VirtualDub had a timing section where you could set something to correct any odd behavior when using unorthodox framerates, but I see no such thing for AmarecTV. removed? I don't know if this is normal or not. The video appears smooth, but it reports frames that I guess are getting. I really can't figure this out :/ I hope someone here can help me.ĮDIT: Also, when I record with the 29.646431280978 FPS (PSX framerate, like using 30.0494069487205 for SNES) in AmarecTV, I get hundreds of dropped frames. I've constantly messed with the wires to make sure they're all snug and stuff like that. What could be causing this? It's a total crapshoot as to whether my video will look good or look terrible, and if I'm speedrunning, it's just about guaranteed I'll get both types of picture since it tends to change (seemingly between loading screens?). almost 600GB leftĪgain, I don't have this problem for any other consoles that I've tried.
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Hard drive writing to: 2TB 7200 RPM and otherwise good specs drive, F: path (not system drive). RAM: 8GB (forget what speed, plenty though)
#Setup camcorder for live streaming using diamond vc500 windows 7
Operating system: Windows 7 Professional 64-bit Splitter: CE LABS AV 400SV distribution amplifier Recording software: VirtualDub 1.9.7 or AmarecTV 2.31 with lagarith codec, both at 29.646431280978 FPS These are pictures from an interlaced recording I have not deinterlaced this in any way, live or using AviSynth. It never looks like this on my TV, by the way (I'm playing on a CRT). The odd thing is that this seems to go in an out in between rounds, not recordings that is, I can be playing a song, and either finish it or restart, and then play another song and, without having stopped the recording, the picture I'm getting has changed from one to the other. Here's a picture of normal footageĪnd here's what I encounter around 75% of the timeĪs you can see, it looks like the lines are getting split in a very weird way. I've successfully recorded my SNES, N64 and PS2, but I'm having difficulty with the PS1. I'm trying to record PS1 gameplay, not only for speedruns, but just for any kind of gameplay. I'll try to give you any pertinent information but just ask if you need more. Hello, I've tried getting help from a few people who I know do capture card recording / speedruns / etc and none of them have been able to diagnose my situation so I'm hoping any of the fine folks here can lend a hand.